About This Game Welcome to the fantastical world of Alamyth where you can recruit all new legendary heroes and fight the terrifying forces of evil. Visit all new landscapes of Alamyth such as the Firelands and fight the likes of The Leprechaun Henchmen and the evil villain, Ernak The Lethal. Just beware, if the Mastermind, Terriskai: Terror Of The Skies completes his evil scheme, everyone loses.The bestselling Legendary® Deck Building Game is here. Experience Legendary with your friends like never before; same great game, a brand new fantasy. Over the course of the game, players will recruit powerful hero cards to add to their deck in order to build a stronger and more resourceful deck. Players need to build both their recruitment powers (to enlist more heroes) and their fighting ability (to combat the villains who keep popping up to cause trouble). Players recruit heroes from an array of six cards, with empty slots refilled as needed. At the start of a player's turn a villain card is revealed and added to the row of villains. This row has a limited number of spaces, and if it fills up, villains start to escape. The villain deck also contains "master strike" cards, and whenever one of these shows up, the mastermind villain (controlled by the game) takes a bonus action. As players fight and defeat villains, they collect those cards, which will be worth points at game's end. Players can also fight the mastermind; if a player has enough fighting power, he claims one of the attack cards beneath the mastermind, which has a particular effect on the game. If all of these cards are claimed, the game ends and players tally their victory points to see who wins. If the mastermind completes his scheme, however – having a certain number of villains escape, for example, or imposing a certain number of wounds on the heroes – then the players all lose.You will never play the same game twice as the game changes each time you play. Team up with other players and fight to the end but make sure you have collected enough victory points along the way to be victorious.Features:Multiple Game Modes - Solo, Quick Match, VS Friends, Gauntlet, RaidsCollections - Rare Cards, Gameplay Mats, Avatars and Emotes (Collect them all!)Gauntlet - Tournament style competitive playCross-Platform Play 7aa9394dea Title: Legendary DXPGenre: CasualDeveloper:SkyReacher EntertainmentPublisher:The Upper Deck CompanyRelease Date: 17 Aug, 2017 Legendary DXP Crack 64 Bit Update: I recommend the game now. The Dev fixed the issue from my previous update. So if you bought the game before it went free to play you no longer have to spend money to buy energy to play. As far as I know, it's still there in the free to play version. Everything else I said about the game still stands so buyer beware. faults aside it's a fun game when it works, and right now its the only way to play a legendary game online. Update: Changed my review to a thumbs down because the dev just put in a crap update. You now have to spend energy to play the game, you buy the energy with game coins, you get the game coins by using real money. This game should be a free to play since it feels like a mobile app game and not a game I paid for. The Good: If you're a fan of the Legendary Marvel Deck Building Game or you wanted to play it; this is the game for you. It's pretty much the basest from the Marvel Deck Building Game with a different skin. The game works as far as I can tell, I haven't come across any card glitches yet. You can also unlock a lot of customization for your account by playing the game and doing leader board challenge stuff. It feels like the devs want to build a fun community for the players.The Bad: If you've never played the Marvel Deck Building Game this game can frustrate you because you have no idea what the cards do and how they work together unless you play the game 100s of times; the reason this is, is because the devs left out a option to view all the decks before you play. When I get a new card game I like to look at the cards and think of ways they work with each other and what cards are best for different situations, but yo can't do that in this game so far because there is no way to check the cards, you just have to play for a very long period of time to see how the cards work together.The Ugly: As far as I can tell (I could be wrong) this game requires you to login with a account to play it, which means you can't play this game offline, there's also a in game store to buy card packs; from what I can tell the packs are just cosmetic, it's not pay to win, but there is a expansion you an buy in the store. So I recommend this game because it's the only way to play Legendary online right now, but it's not perfect.. 6\/10I've always been interested in trying the Legendary board games (which have both Marvel Superhero and Alien variants), so playing this was a neat opportunity. The game didn't make the best first impression, but I've since bought the game on Android (for much cheaper) and have gotten pulled in.The deck-building in Legendary is quick and strategic, and this was certainly the best aspect of the title. Relatively quickly you can build a deck with a theme and interesting card interactions. Unfortunately, you're presented with slightly different heroes for purchase, with no ability to choose which ones you'd rather use. This can be a little frustrating, as some of the hero cards seem vastly inferior to others.Another thing that definitely should be present in a digital version of a board game is an alteration in villain statistics (enemies that you fight within the game) depending on scheme (a specific set of rules for each match) or mastermind (the main boss of each match). For instance, one scheme gave villains a bonus to attack based on how many villagers they had captured, but the villain card still listed only the base attack. The villain had a huge stack of villagers behind him, and it was difficult to get a count to adequately prepare for a fight.One thing that I was initially turned off by was the existence of what seemed like a F2P economy. You earn currency, and can then spend it to receive foil versions of cards, or symbols. The symbols can be used to purchase foil versions of other cards, or other cosmetic goodies. I've been ensured by the developer that no gameplay advantage comes from the in-game currency, but I still feel that this should be explained more thoroughly.Sometimes I find these co-op-etition games a little baffling. You get points from defeating enemies and saving villagers, which are compared to those of your teammates at the conclusion of the game to determine the winner. Is it not enough to defeat the enemy mastermind? It seems that this pressure could push teammates in weird directions. Could there be a situation where it's more beneficial in points to attack a villain, who is stacked with villagers, rather than attack the mastermind? If it's a cooperative game, let it be a cooperative game.Another thing that would be nice is to keep point totals versus a certain hero\/scheme combination. Then I could compete against my previous score. Steam achievements could also be added for certain point thresholds.I play the game a lot on my phone, and I've asked friends to play it with me on here as well. The core of the game is solid and fun, but there's just so much more potential here!. Do yourself a favour and ignore this and buy the physical game.This is a rubbish mobile port of a FTP game with a rubbish UI that wants you to purchase it for money but doesn't remove the FTP elements like limiting how much you can play through an "energy" system that refills slowly over time or if you pay using premium currency. This is a cheap tactic in FTP games to try and get mugs to pay out, but is inexcusable in a game you have to purchase to play.. I have never written a review for a game before, but this game is so offensive I had too. Do not play this game until they fix it or change some of the features. First of all I bought this way back when it cost money and it was ok the UI was a little clunky and animations dragged a bit, but it allowed you to play solo matches fine. I tried matchmaking then and unfortunatley could never find a match.Fast forward to now and I decided to play some legendary DXP and nocited they added a bunch of features, a campaign, challanges, ai companions, different matchmaking modes, and more cards. Wow this is great I thought I can't wait to play more. So I mostly play solo and decided to play with the AI, first of all the AI is terrible, you are better off playing two handed and rolling a dice to make the decisions. Now this would be more acceptable if we had the option to play multiple hands, because certain schemes and villians don't work great with the solo rules. Although the biggest issue is that I tried to play four matches and only completed 2, the other two timed out, and every single match had to reconnect to the server at least once, because OF COURSE IN ORDER TO PLAY SOLO YOU NEED TO BE CONNECTED TO THE DAMN SERVERS. Of course makes perfect sense when I want to play the solo version of a digital board game I need to be connected to the internet. Not only that the net code seems to have been written by a early 2000s chat bot because it is almost impossible to go 3 or 4 turns before there is a connection issue and possible the game just gets stuck in an infinite loop trying to connect to the servers. I would literally be better off taking my hard copy of legendary to starbucks and just randomly staring at people until somebody would join me and play.Then I thought ok lets try the campaign, well guess what THE DAMN CAMPAIGN IS STUCK TO A HORRIBLE ENERGY SYSTEM! I haven't seen an energy system on a free to play game since candy crush let alone a game I payed full price for before and bought the expansions. Wow well done you guys have literally made a digit al version that is more cumbersome and difficult to play then setting up the physical version. It would be like if someone made a calculator so terrible that people decided to just ocunt on their fingers instead, BECAUSE THE DAMN CALCULATOR JUST KEPT GETTING STUCK TRYING TO CONNECT TO THE SERVERS. Do not download this game, I believe this game will in the future be used a torture device in order to interrogate criminals, similar to stress positions and water boarding. Do yourself a favour buy the hard copy set it up play with yourself or play with some friends and if you really want to play this version you could easily simulate it by trying to play your hard copy during a hurricane with your hands tied behind your back. At least then you'd be able to play a match. Devs if you see this please add a offline mode where you can still level up and earn points for packs if you play by yourself like you had before! And remove this stupid energy system and just have some sort of fee trial of the campaign up to a certain point and maybe pay for the rest. Until then I will uninstall this garbage and go play the hard copy.. I do not recommend this game in its current form:The amount of time on this game is entirely based on the Energy Bar Some minor microtransactions, lack of communication between players during pvp or co-opEDIT: Game has gone free to play.But I still would to see a normal chat box for normal conversations instead of using emojis.. Only 4 Masterminds with purchase??. TLDR: If you fail a single player campaign level you have to wait 6 hours to try again.Legendary DXP has the potential to be a really fun deck building game but it's let down by a below average UI and a brutal energy system that has no place in a paid game. Each campaign level costs energy to play from a starting bank of 6. The initial levels are 1 energy each but later levels can cost 6 energy meaning if you fail the level there is a 6 hour wait while your energy fully replenishes. Of course you could pay real money to buy in game gold which can then be used to buy energy.I have other thoughts about the game but honestly they don't matter. The energy system is such a problem it outweighs any positives the game has.
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